*This mod will replace most if not all armors in Enderal with armors which have SAM-compatible versions available on this site.These are the modifications that will be made: Set of Inodan - Kynreeve Armor Set of Selna - Hulk Outfit + Steel Gauntlets and Boots Set of the Ash Warrior - K9 Armor Set of the Fallen - Dragonlord Armor Set of the Mysterious Nomad - Moonlight Assassin Armor.
*This video will show you how to fix invisible armor & weapon mods you injected into your skyrim game. Hope this helps! Lol I said folder, I meant ini file XD.
*Skyrim Armor Mods Nexus
*Skyrim Hidden Weapons And ArmorSkyrim Armor Mods Nexus
When you make your character you have 0-100% weight, to show level of muscle/fat. Armors fit into this system by a dynamic morph percentage between 2 sizes, this is why armor meshes are denoted with a 0 to 1. Buku dale carnegie bahasa indonesia pdf. Many player made armors are missing a 0 or a 1. So if you have a character weight that isn't one or the other it will be invisible. This tutorial shows all the main steps you need to follow to create an armour or an outfit from scratch for Skyrim. If you only want to change the textures of an existing piece of clothing or change its properties and bonus, just skip the first part of the tutorial.Skyrim Hidden Weapons And ArmorInstallation > Compatibility
Skyrim Immersive Creatures should be compatible with most mods. It contains NO edits regarding original Skyrim content such as NPCs, Armor, Weapons or other stuff. It only alters leveled lists, cell & worldspaces to distribute my content.
Most conflicts are present because of leveled list edits, but they are very easy to solve. I advise all mod users to use Wrye Bash to create a Bashed Patch. This patch creates an ESP file dependent on your personal load order. For beginners - follow the simple guide here.
I took care to touch as few vanilla records as possible. But somehow the new content must find it's way into the game. To do so I touched the following type of records:
*NPC level list
*Item level list
*Cell edits
*Worldspace edits
*A few NPC edits All other things like races, spells, magic effects or other things are totally untouched. So SIC can barely be affected directly by other mods, but can profit from the changes made by other mods.
The following mods are integrated into SIC. There is no need to run them additionally.
Fully Compatible:
*Deadly Dragons - no issues with the SIC Random Cell Respawner
*Dragon Combat Overhaul - offers special stuff for the SIC Dwarven Mechanical Dragon
*Immersive Patrols - full compatible with the new SIC faction patrol spawns
*SkyTEST - Realistic Animals and Predators - optional separate Consistency Patch for further improvements of certain SIC animals
*T3nd0s Skyrim Redone - install the compatibility patch (included into SIC main installer)
*Dual Sheath Redux - compatibility patch can be downloaded from the main mod page
*Enhanced Blood Textures - compatibility patch can be downloaded from the main mod page
*Requiem - The Roleplaying Overhaul - the compatible patch can be found here: Download
*Revenge Of the Enemies - install the compatibility patch (included in the SIC main installer)
All patches that are downloadable form a separate mod page than the SIC Nexus page aren't created by myself. For direct support speak to the patch creator directly.